![]() ![]() Discuss projectile motion using common vocabulary (such as: launch angle, initial speed, initial height, range, time).Describe why using the simulation is a good method for studying projectiles. Discuss projectile motion using common vocabulary (such as: launch angle, initial speed, initial height, range, time). Describe the the effect that the drag force has on the velocity and acceleration. Investigate the variables that affect the drag force. (launch angle, initial speed, initial height, range, final height, time). Determine that the x and y motion of a projectile are independent. Describe the the effect that the drag force has on the velocity and acceleration. Explain common projectile motion terms in their own words.Investigate the variables that affect the drag force.Determine that the x and y motion of a projectile are independent.Estimate where an object will land, given its initial conditions.Predict how varying the initial conditions will affect a projectile’s path, and provide an explanation for the prediction.Determine how each parameter (initial height, initial angle, initial speed, mass, diameter, and altitude) affects the trajectory of an object, with and without air resistance. ![]() Explore vector representations, and add air resistance to investigate the factors that influence drag. Set parameters such as angle, initial speed, and mass. Use this HTML code to display a screenshot with the words "Click to Run".īlast a car out of a cannon, and challenge yourself to hit a target! Learn about projectile motion by firing various objects. You can change the width and height of the embedded simulation by changing the "width" and "height" attributes in the HTML.Įmbed an image that will launch the simulation when clicked Run the simulation again to see if you can make sense of why you need to aim where you did in order to hit the monkey.Use this HTML to embed a running copy of this simulation. After that, mark the checkbox "Show Position Vectors". After you have succeeded in hitting the monkey with the dart, try hitting it again with a different initial velocity and/or a different initial position. Press the "fire" button and see if your dart hits its target. Adjust the launch angle of the dart so that the sight line points where you think it should so that the dart will hit the monkey. This is the direction at which the dart is aimed. The dotted line represents the straight line in the direction of the initial velocity of the projectile. The dart must hit the little white circle on the monkey's back for you to succeed. You must decide where to aim, knowing that the monkey will be falling when the dart hits him. The only problem is that the monkey will let go of the branch at the moment you fire the tranquilizer gun. Your goal is to shoot the monkey (with a tranquilizer dart, of course - no monkeys were harmed in the making of this simulation). There is a monkey hanging from a tree branch. Projectile motion simulation of the classic monkey-hunter problem. Projectile Motion: Tranquilize the Monkey
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